


About the Board Game


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Who is Behind?

Tadeáš
Tadeáš invents and applies game mechanics and makes the game well-balanced. He also takes care of the community and promotion of the game. He provides support and consultation throughout the game genesis process.

Markéta
Markéta is the project manager and is responsible for the production process and project scheduling. She often participates in game testing, graphic designing, and text editing. She also communicates with the media.

Alladjex
Alladjex provides feedback throughout the project and contributes with new ideas, options and improvements. He is also a copywriter and works in the board game industry as the co-owner of a board game shop. He also has his own YouTube channel about board games.

Jiří
Jiří creates illustrations of hero abilities for the game. He is a skilled graphic designer with almost 25 years of experience. Besides digital art, his work includes desktop publishing, vector and 3D graphics.

Iveta
Iveta is the main illustrator and graphic designer for the game. She has experience in video games and marketing. She enjoys playing board games and because of this, was happy to cooperate with Diea Games in development of Euthia: Torment of Resurrection. In her free time, she continuously strives to improve her illustration skills.

Petr
Petr creates illustrations of heroes and map tiles for the game. In addition to the illustrations, he also works on concept art and storyboarding.

Vlado
Vlado creates 3D models of heroes and some creatures for the game. He found himself as a ZBrush artist some time ago because 3D modeling has no limits and all his fantasy ideas can become reality.

David
David provides feedback, opinions, and ideas. He is a board game and Kickstarter enthusiast and has helped a few projects to come to life already.

Kateřina
Kateřina is the administrative support of the project. She helps with external communications and searches for new potential partners.

Čeněk
Čeněk provides us with video content for Euthia and helps us with development of mobile applications. He is a 3D generalist freelancer and indie game developer.

Zbyněk
Zbyněk is a miniature painter. He specializes in wargaming miniatures but he is very adaptable for working on other projects.

Tomáš
Tomáš is an experienced game designer. He helps with new ideas of game mechanics but his main focus is now developing his own board game to present to the world.

Diea Games s.r.o.
Na Folimance 2155/15
120 00 Prague
Czech Republic
dieagames@gmail.com
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